GeKoByte

Independent Game Development

Solo-developed games from Austria.

I make small, precise games with a distinctive character, from the first idea through release. GeKoByte is where they come to life.

About me

About me

From prototype to real game.

Hey, I am GeKo, or simply Georg. I have been working as a software developer for more than ten years. Making small games has been one of my favorite hobbies for a long time. Many of them stayed on my hard drive: fun experiments, half-finished ideas, and projects made simply because I enjoyed building them.

At some point, I realized that the perfect project or the right moment would probably never arrive. So I decided to stop keeping every idea as a prototype and start turning them into real games people can play. I am still learning along the way, I appreciate every bit of feedback, and I want to release more games instead of letting them disappear into a folder. Thanks for being part of the journey.

Role
Solo Developer
Based in
Austria
Tools
Godot · Unity · C#
Pixel-art portrait of Georg
My games

Selected work

My games

Current projects and releases, with direct links to the store and press kit.