# Dialshift Press Fact Sheet

Current as of September 7, 2026

## One sentence

Dialshift is a minimalist precision arcade game about steering an auto-moving cursor around one ring, reading incoming targets, and protecting your Stability as seven rule sets push timing and direction control to the limit.

## Short description

Dialshift is a fast score-chasing arcade game played on a single circular track. The cursor moves automatically; every input chooses a direction and also attempts a hit. Seven endless modes change the targets and rules as speed and precision pressure rise. Perfect hits, combos, Stability, ranks, and mode-specific leaderboards drive every new run. Play with a controller, keyboard, or mouse.

## Long description

Everything in Dialshift happens on one ring. A cursor moves automatically while you steer clockwise or counter-clockwise. Every direction input is also a hit attempt: strike as the cursor crosses a target, keep the combo alive, and protect your Stability. A clean input can set up the next hit, while a panicked turn can leave you stranded on the wrong side of the ring.

The pace rises and targets become more demanding as a run continues. Perfect alignment, direction changes, target types, and the active combo multiplier shape each reward. Missed and expired targets drain Stability, while successful combos restore it. The run ends when Stability is depleted.

Seven modes change how the ring must be read. Classic focuses on pure timing. Flow requires the displayed direction. Switch reverses movement after every successful hit. Hold replaces taps with sustained target arcs. Pulse breaks longer targets into hit sequences. Extreme starts without a warm-up. Ultimate combines the target types in one demanding run.

Each mode tracks its own scores, ranks, and online leaderboard. Dialshift builds its challenge from two immediately understandable actions, quick restarts, and one persistent question: will the safe hit also leave you on the best route to the next target?

## Key features

- A complete arcade loop on one immediately readable ring.
- Seven endless modes: Classic, Flow, Switch, Hold, Extreme, Pulse, and Ultimate.
- Accuracy-driven scoring with Perfect hits, combos, Stability, and ranks up to S+.
- Escalating pressure through higher speed and more demanding target widths.
- Online leaderboards and Steam achievements in the full game.
- Controller, keyboard, and mouse support with an interface in eleven languages.

## Fact sheet

| Field | Details |
| --- | --- |
| Title | Dialshift |
| Developer | GeKoByte |
| Publisher | GeKoByte |
| Location | Austria |
| Genre | Precision Arcade; Steam categories: Action, Casual, Indie |
| Engine | Godot 4.7 with C# / .NET |
| Platforms | PC via Steam: Windows and Linux / SteamOS |
| Player mode | Single-player |
| Languages | Interface: English, German, Spanish - Spain, French, Italian, Portuguese - Brazil, Polish, Russian, Japanese, Simplified Chinese, and Korean |
| Status | In development; publicly listed as Coming Soon on Steam |
| Planned release | November 5, 2026; the public Steam page currently shows November 2026 |
| Price | To be announced |

## Contact and links

- Press and support: support@gekobyte.at
- Steam: https://store.steampowered.com/app/5169720/Dialshift/
- GeKoByte on Steam: https://store.steampowered.com/dev/GeKoByte
- Discord: https://discord.gg/5hRnRRwVRT
- Steam discussions and bug reports: https://steamcommunity.com/app/5169720/discussions/0/

## Source status

Gameplay, modes, engine, and languages were checked against the current repository. The release day was confirmed by the developer for this press kit; the public store page currently displays only the month and year. Austria was supplied by the developer for this press kit and is not documented separately in the repository.
